Books about Three dimensional from Amazon.com

Google SketchUp For Dummies (For Dummies (Computer/Tech))
  • Considerably easier to use than other 3D software, Google SketchUp has found a niche in architecture, landscaping, real estate development, furniture building, and other design professions
  • The fun and friendly approach assumes no previous 3D modeling experience and explains the basic concepts involved in 3D modeling
  • Shows readers how to build a 3D model, print it, share it, export it to another professional design package, export it to Google Earth, and create a 3D animated tour
  • Helps readers harness the power of Google SketchUp so that they can populate Google Earth with 3D buildings, monuments, and other sculptures
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Price: $3.74 [Notify me when price goes down.]


The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender
Blender is a free and open source 3D creation suite that is a real alternative to commercially available 3D design software A cross-platform software package with millions of downloads annually, Blender is now one of the world's most popular 3D design tools.

Although Blender is free, it's intended for design professionals and others motivated to become 3D artists. The Essential Blender will provide you with the knowledge you need to help integrate Blender into your work and begin to master its powerful creation tools.

If you've never tried 3D design before, an introductory chapter will familiarize you with relevant terminology and concepts. If you're already experienced with commercial 3D software, The Essential Blender will get you up to speed with Blender quickly.

After a tour of Blender's 3D modeling, animation, and rendering capabilities, you'll learn how best to use Blender for these tasks:

  • Object manipulation and animation
  • Mesh and sculpt modeling and shape animation
  • Materials and texturing (including UV unwrapping)
  • Lighting and rendering
  • Particle animation
  • Character rigging and animation
  • Node-based composition

    The book is modular in its approach, with each topic addressed independently and accompanied by hands-on tutorial sections.

    The combined expertise of key members of the Blender community, coupled with the experience of editor Roland Hess, bring you The Essential Blender--the definitive guide to Blender. You'll find a wealth of 3D design information inside that will help you to unlock your artistic potential and get the most out of Blender.

    Includes a complete version of Blender 2.44 on the CD-ROM. Covers Windows, Mac OS X, Linux (x86 and PowerPC), Solaris, FreeBSD, and IRIX.

    Produced by The Blender Foundation. Printed and distributed By No Starch Press..
    Price: $27.55 [Notify me when price goes down.]


  • In Your Face 3-D: The Best 3-D Book Ever! (Sports Illustrated Kids)
    New for Fall 2008, the editors of Sports Illustrated Kids present In Your Face 3-D: The Coolest Sports Book Ever! Filled with exciting, state-of-the-art 3-D images taken by veteran Sports Illustrated photographer David E. Klutho, this 96- page, hardcover book will literally have kids ducking, jumping, and flying out of their chair with every turn of the page. Awesome 3-D images from just about every sport you can imagine will be featured. The book is packaged with a pair of high-grade 3-D glasses, which kids can re-use to see a special gallery of bonus 3-D images on SIKIDS.com. Big stars, big sports, and the best 3-D sports photography in the world make this a must-have title for sports fans of all ages..
    Price: $11.18 [Notify me when price goes down.]


    Introducing Character Animation with Blender
    Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies.

    Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file..
    Price: $21.62 [Notify me when price goes down.]



    Mars 3-D: A Rover's-Eye View of the Red Planet
    What would it be like to visit Mars—to explore the distinctive, untouched terrain that inspired astronomers and stirred so many sci-fi writers’ imaginations? Two highly capable robotic geologists—Spirit and Opportunity—made that amazing voyage, and spent the last four years roaming the Red Planet’s unique landscape. Thanks to 120 stunning 3-D and color images shot by these rovers, we can come along—and right now, it’s the closest we can get to actually setting foot on Mars. These super-realistic pictures pop off the page, allowing us to see for ourselves the rocks, craters, valleys, and other geologic configurations that define the Martian terrain. Compelling and accessible text guides us on this exhilarating tour, revealing the thrill of each discovery, along with the perils and near misses. Featuring a fold-out flap with embedded 3-D viewer (which actually allows customers to view the three-dimensional images right in the store), it’s the perfect gift for any armchair astronomer.  "Jim Bell takes us on an extraordinary journey across often mysterious, sometimes perilous, and always fascinating Martian terrain. A must-read for anyone who's ever dreamed of exploring the Red Planet."
    --Buzz Aldrin, Apollo 11 astronaut "See this other world like no one before you could. . . make discoveries that fiction writers only dream about!"
    --Bill Nye, "The Science Guy," and member of the Mars team "Bell has accomplished the impossible—he has brought the surface of Mars down to Earth."
    --Neil deGrasse Tyson, Astrophysicist, American Museum of Natural history Author of The Pluto Files "Experience Mars as never before . . . the next best thing to going there."
    --Ann Druyan, co-writer COSMOS, co-creator, Contact “These images transport us Earthlings to new depths of Martian discoveries.”
    --Dava Sobel, author, Longitude and Galileo's Daughter
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    Price: $13.57 [Notify me when price goes down.]


    Clinical Calculations Made Easy: Solving Problems Using Dimensional Analysis
    Now in its Fourth Edition, this book presents a systematic approach to solving dosage calculation problems using dimensional analysis. The book incorporates the simple to complex approach, focusing on understanding how to problem solve. This text uses the simple-to-complex approach in teaching students clinical calculations and is, therefore, divided into four sections. 1.) Clinical Calculations introduces the concepts and includes a comprehensive pre-test. 2.) Practice Problems allows the student the opportunity to refine the skills presented in section 3.)Case Studies (35) helps the student relate dosage calculations to real clinical situations. 4.) A Comprehensive Post-Test contains 25 questions allowing the instructor to assess the student's mastery of solving clinical calculations using dimensional analysis.
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    Price: $43.93 [Notify me when price goes down.]


    Digital Lighting and Rendering (2nd Edition) ([digital])
    Crafting a perfect rendering in 3D software means nailing all the details And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

    • Master Hollywood lighting techniques to produce professional results in any 3D application
    • Convincingly composite 3D models into real-world environments
    • Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
    • Design realistic materials and paint detailed texture maps
    • Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
    • Render in multiple passes for greater efficiency and creative control
    • Understand production pipelines at visual effects and animation studios
    • Develop your lighting reel to get a job in the industry
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    Price: $32.35 [Notify me when price goes down.]


    Human Anatomy for Artists: The Elements of Form
    The power of the image of the nude--the expressivity of the flesh--has inspired artists from the beginning. An understanding of human form is essential for artists to be able to express themselves with the figure. Anatomy makes the figure. Human Anatomy for Artists: The Elements of Form is the definitive analytical work on the anatomy of the human figure.

    No longer will working artists have to search high and low to find the information they need. In this, the most up-to-date and fully illustrated guide available, Eliot Goldfinger--sculptor, illustrator, scientific model-maker, and lecturer on anatomy--presents a single, all-inclusive reference to human form, capturing everything artists need in one convenient volume. Five years in the making, and featuring hundreds of photos and illustrations, this guide offers more views of each bone and muscle than any other book ever published: every structure that creates or influences surface form is individually illustrated in clear, carefully lit photographs and meticulous drawings. Informed by the detailed study of both live models and cadavers, it includes numerous unique presentations of surface structures--such as fat pads, veins, and genitalia--and of some muscles never before photographed. In addition, numerous cross sections, made with reference to CT scans, magnetic resonance imaging, and cut cadavers, trace the forms of all body regions and individual muscles. Information on each structure is placed on facing pages for ease of reference, and the attractive two-color format uses red ink to direct readers rapidly to important points and areas. Finally, an invaluable chapter on the artistic development of basic forms shows in a series of sculptures the evolution of the figure, head, and hands from basic axes and volumes to more complex organic shapes. This feature helps place the details of anatomy within the overall context of the figure.

    Certain to become the standard reference in the field, Human Anatomy for Artists will be indispensable to artists and art students, as well as art historians. It will also be a useful aid for physical and dance therapists, athletes and their trainers, bodybuilders, and anyone concerned with the external form of the human body. With the renewed interest in figurative art today, this will be an especially welcome volume..
    Price: $44.03 [Notify me when price goes down.]



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